

You may find the full code of the engine at (the name comes from latin species name of Gopher rockfish). The code snippets in this post are simplified and contain only most important parts of code.
Chess pieces moves code how to#
How to perform a search for the optimal move.How to evaluate the board (who is likely to win).How to represent the chess board (squares, pieces, valid moves).To build a chess engine one has to decide on three important topics: Go is also known as a simple and highly readable language, so I hope the two of them could make a great couple. Sunfish is notable for its simplicity and small size, while still being capable of playing decent chess. getProperty("user.dir") + "/images/PawnWhite.In this article we will try to understand how chess engines work by porting the sunfish chess engine to Go. Private ImageIcon pawnWhite = new ImageIcon(System. getProperty("user.dir") + "/images/PawnBlack.png") Private ImageIcon pawnBlack = new ImageIcon(System. getProperty("user.dir") + "/images/QueenWhite.png") Private ImageIcon queenWhite = new ImageIcon(System.

getProperty("user.dir") + "/images/QueenBlack.png") Private ImageIcon queenBlack = new ImageIcon(System. getProperty("user.dir") + "/images/KingWhite.png") Private ImageIcon kingWhite = new ImageIcon(System. getProperty("user.dir") + "/images/KingBlack.png") Private ImageIcon kingBlack = new ImageIcon(System. getProperty("user.dir") + "/images/KnightWhite.png") Private ImageIcon knightWhite = new ImageIcon(System. getProperty("user.dir") + "/images/KnightBlack.png") Private ImageIcon knightBlack = new ImageIcon(System. getProperty("user.dir") + "/images/BishopWhite.png") Private ImageIcon bishopWhite = new ImageIcon(System. getProperty("user.dir") + "/images/BishopBlack.png") Private ImageIcon bishopBlack = new ImageIcon(System. getProperty("user.dir") + "/images/RookWhite.png") Private ImageIcon rookWhite = new ImageIcon(System.

getProperty("user.dir") + "/images/RookBlack.png") Private ImageIcon rookBlack = new ImageIcon(System. PnlChessCells = new JPanel( new BorderLayout()) ( this.getPieceObject(strChessBoard), BorderLayout. and places chess pieces at their right positions This method reads strChessBoard two-dimensional array of string Private JLabel getPieceObject(String strPieceName) a label object with the right image inside it Given the code of a piece as a string, this method instantiates ( this.getPieceObject( this.strChessBoard), BorderLayout. then this method actually moves a piece, if any exists, from If class level variables Point-From and Point-To are set, Private void makeChessPieceDifferent( boolean bSelected) This method makes the selected chess piece looks like selected This method checks if attempted move is valid or not ERROR_MESSAGE) Įlse this.makeChessPieceDifferent( false) showMessageDialog( this, "Invalid Move Request.", "Warning", JOptionPane. This.pntMoveFrom = new Point(intX, intY) This.boolMoveSelection = ! this.boolMoveSelection it happen, logically and physically also, it sends the move to This method captures the move on the chess board and then make SetTitle("Tutorial: How to Draw a Chess Board in Java") SetDefaultCloseOperation( EXIT_ON_CLOSE) the whole constructor is for setting up the UI of the form Public class frmChessBoard extends JFrame implements MouseListenerįinal frmChessBoard app = new frmChessBoard() Alright folks, that’s all for today, enjoy the following code and if you need, ask me for the whole project, ciao… import java.awt.* As shown in the following screenshot:Īctually right now, since move validity is not being checked, you can even take your own piece even. Now you can select any piece and piece will turn gray as shown in the following screenshot:Īfter selecting your piece you can move it anywhere in the board. Since white pieces are arranged in the bottom section, it means you’ve been assigned white color. Java can be downloaded and installed from the following website:īefore I post the code, let me show you the screenshots of the application after it is built:Īfter you compile and run the application, the window shown above will be displayed. In order to run the following code you need JVM (Java Virtual Machine) running on your computer. If you are interested in more advanced features then this article might not be able to help you. As explained in the introduction section of this tutorial, the code posted in this article will only help you drawing a chess board, placing pieces at the proper positions and making moves of the pieces.
